How to setup GitHub packages and Unity

Unity's Package Manager is so useful for distributing plugins/ code/ toolkits that you use a lot, and it's possible to have your own packages hosted on GitHub. I had to set this up for work recently - I found two

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AVC — Arcade Vehicle Controller

This new vehicle controller allows the developer to setup any vehicle and get driving around in less than a minute using the Vehicle Builder Editor Window. Use this vehicle controller asset to create any type of vehicle - car, hover

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ELP — Editor Level Pairing released

The first Unity asset from Enigma 23 has been released on the Unity Asset Store. Editor Level Pairing allows you to speed up your multi-scene editing by creating level pairings and displaying them in a convenient editor window, allowing you

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New Releases

It's been far too long since I last did a blog post, and I've released two games since the last post! Super 23 Racing Mobile, is out now on iOS and Android. For a bit of insight into the development

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Minecart Runner v1.20 Update

This week sees an update released for Minecart Runner, this update removes Everyplay - unfortunately the service has stopped running and needed removing from the app. The update also fixes the occasional impossible jump, meaning you shouldn't fail a run

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What to look for when buying from the Unity Asset Store

I've bought a lot from the Unity Asset Store, and it quickly became apparent that I needed to be mindful of certain things - you don't want to be buying a dead/ unsupported asset that won't work with the version

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Super 23 Racing — December Update

I know, it's March... but this is what the update for a milestone in December was. It has been a long time since I've been able to work on Super 23 Racing (S23R), had other things on the go, now

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Super 23 Racing — Full Race (Video)

Shortly before Christmas I made great advances with development - after not being able to work on S23R for nearly a year - getting ever closer to a feature complete vertical slice. Check out the video below of a full race,

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Portfolio Piece

I've recently started work on a new portfolio piece, which I wanted to show off, the project will have a small hub world which will lead off to four games. Hub A rotating cube which allows the player to run around

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Shh, Zombies Levels Up!

The upgrades to Shh, Zombies have been finished, and pushed to all stores, at the time of writing just two are waiting for final publishing. The update is free for all, if you've already got 'Shh, Zombies' or 'Shh, Zombies

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