What to look for when buying from the Unity Asset Store

I've bought a lot from the Unity Asset Store, and it quickly became apparent that I needed to be mindful of certain things - you don't want to be buying a dead/ unsupported asset that won't work with the version

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Player Design Process

From the start of development, I knew Shh, Zombies would be cube based in its models for characters and levels. I'd found a program to make these models, Qubicle (http://www.minddesk.com/), which would allow me to concentrate on making the game,

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