Arcade Rotorcraft Controller (ARC) is a simple controller asset allowing you to quickly and easily create any type of rotorcraft – for example: a drone or helicopter. The customizable arcade-y feel to the drones gives a fun, satisfying, player experience to your game.
Included is a Rotorcraft Prefab Builder editor window, which allows you to setup a new rotorcraft in seconds! Just link the required objects and fill in the details, press a button and you’ve got your new vehicle!
Prefab Builder - Link - ARC comes with a handy 'Prefab Builder' to help you quickly put together a working, controllable, flying rotorcraft vehicle (helicopter, drone, etc). Assign the model, fill out a few details, press build and be piloting your new vehicle around in seconds!
Rotorcraft Settings - Link - All the settings for a rotorcraft behaviour are stored on Scriptable Objects, for ease - allowing you to reuse and update settings across multiple flying vehicles.
Audio - Link - A simple audio solution is included for whirling those blades! Included is an exmaple demonstrating engine start/ stop, engine running and collisions.
Ground Follow - Link - With the strict ground follow mode, the vehicle will stay close to the ground and not leap off the top of a steep decline. Suitable for 'Desert Strike' like games.
Click to Move - Link - The Click To Move component is for games with a top down view and mouse controls, allowing you to click a location on the map to set a target position, and then the rotorcraft will make its way to that target position.
The online documentation for Arcade Rotorcraft Controller has everything you need to get you up and running quickly,
and can be found at the link below.